![]() “It’s important for me not to just all of a sudden become the AAA junkie. “ the same way that, back in the day, a director or writer would read a book and say, ‘Oh my god, this book’s amazing,’ not, ‘Oh my god this book’s sold so many copies,’ and then they’re seeing dollar signs like a cartoon,” he said at the panel. Speaking at Polygon’s panel at the Vox Media SXSW event The Deep End, Shankar emphasized that his recent streak of adapting games is one driven by a love for the medium and a desire to translate the work of passionate creators like Preston. “Could it be a more silent series or would we have voice acting? Considering Hyper Light was wordless, there’s an idea there of how much that would carry over to to a show.” “There’s still a question of how much dialogue we really have, if any,” Preston says. Of all the guiding light Miyazaki’s films provide, the director’s formal purity seems especially essential in these nascent moments. The films of Hayao Miyazaki and his Studio Ghibli animation studio were a major influence on Hyper Light Drifter, and should be again as Preston and Shankar conceptualize the story, and storytelling, of the series. For a series, the question is: how do you sustain and keep your attention on a non-interactive run? Does it get really, really dark and serious? Does it have some levity?”Īt this early stage, Preston says he and Shankar are “leaning a lot more towards something that’s representative of the game on the style side,” although the visuals will likely trend toward anime-esque animation rather than a straight interpretation of the game’s pixel designs. ![]() “ Hyper Light as a game was pretty atmospheric and kind of overbearing at times. “The difference between a series and a game is vast in a lot of ways,” he says. In conversation with Polygon, Preston said he and Shankar are actively reaching out to writers to lead the TV adaptation, and are still working on exactly how to translate Hyper Light Drifter’s gameplay experience to a non-interactive medium. A Nintendo Switch version arrived in September 2018. Hyper Light Drifter, developed by Preston’s indie studio Heart Machine, debuted in the spring/summer of 2016 for PC, PlayStation 4, and Xbox One. Preston confirms to Polygon that he and producer Adi Shankar, whose game adaptations include Netflix’s Castlevania and upcoming series based on Devil May Cry and Assassin’s Creed, are actively in development on an animated series based on the title. Now the game’s ready to return to screens - but this time, as a television show. Note: I lost 4 of 8 hour gameplay I did in a single streak.Known for challenging combat, stunning pixel visuals, and a palpable, post-apocalyptic fantasy atmosphere, the world of Alx Preston’s action-RPG Hyper Light Drifter earned major praise when it arrived in 2016. almost had my Factory… And I come back and the game is like “screw you! The shop doesn’t exist anymore!” Please!! FIX THIS! I had my hammer, and numerous other items unlocked. Please implement a feature to manually save the game and an option for a cloud save to be 100% sure it saves… I bought a market, did a bunch of things and EVERYTHING is lost. However there’s a HUGE issue… I play… save the game by exiting properly and the game literally deleted HOURS of gameplay! It happened to me two times in both times I played, despite me making sure it’s saving: the save icon even is present! The game randomly starts to lag.l. I love the game, very addictive, playing hours nonstop.
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